Assessment Features of Video Games, are Teachers Using Them?

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Child using home computer

Image courtesy of Mrs. Eboni Morris

In the Joan Ganz Cooney Center blog, Dr. Barry Fishman discusses a new study A-GAMES – a collaborative study between University of Michigan, New York University and BrainPop. The project begant with a “nationwide survey of K-12 teachers designed to identify common formative assessment practices and common uses of educational games”. Then they will move on to “case studies of grade 5-8 teachers in the NYC area using games from BrainPOP’s GameUp platform in their classrooms”.

The goal is to “inform future designs of formative assessment features in games to better match the needs and expectations of teacher hopefully leading to improved formative assessment practice and better learning outcomes for students.”

Read more about How do Teachers Use the Assessment Features of Video Games? from the Joans Ganz Cooney Center.

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