gaming

Choosing Between Open-Ended and Single-Action Digital Playthings
Michael Robb and Junlei Li talk about choosing single action and open-ended tools in the digital age. Read more →
ECgaminghomemediaschooltablettechWhat Our Friends Are Doing
April 3, 2015
Digital Games in the Classroom
Michael Levine and Rebecca Rufo-Tepper present research and practice on gaming and teaching. Read more →
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December 22, 2014
A New Study On Digital Gaming and Student Learning
Lee Banville of Gamesandlearning.org share data from a research study conducted by the University of Michigan and New York University. Read more →
classroomgamingresearchschool agetechwhat we’re reading
September 8, 2014
Another Window for Children: Technology
David Kleeman shares his take on how technology is children's new window in the digital age Read more →
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August 26, 2014
Assessment Features of Video Games, are Teachers Using Them?
The A-GAMES project studies how teachers really use video games in their teaching to support formative assessment Read more →
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